![]() I did change the Albedo colour to white previously in my object file on VRay, and managed to get a transparent background. So maybe it is a setting that changed once I begun adding light effects. I did as you instructed and it has indeed worked properly, with a transparent background. (And One more think i have notice original file in sketchup u can see the flower are bigger and in ur final image flowers are to smaller.) Nothing seems to work.Ĩ00372 15.2 KB File is attached u can c in ur view u have red flower. I have also adjusted the displacement settings under vray options. I've played with the multiplier setting, adjusting it from high numbers to low numbers. No matter what setting I try adjusting, the texture still appears flat. ![]() I am trying to create a texture with a displacement map. I just started out learning Vray for Sketchup. Setup my view, run light gen locally (I do all final renders in chaos cloud) go get a cup of coffee and then review them when I get back - then pick the best one for the scene and tweak as needed. It seems that the shadow you see in SKP is very different from what you see in vray - the SKP light and shadow looks like an early morning or late afternoon light, where in vray it is coming from nearly above or perhaps the other side of the room and what you are seeing is really the ambient light creating the reflection. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |